'white-larve'
by Oh2pz
3D animation loop and 300 live producing sonic asset from 30 unreleased projects
live evolving score with 1.38 minute 3D animation loop
2024
3D animation loop and 300 live producing sonic asset from 30 unreleased projects
live evolving score with 1.38 minute 3D animation loop
2024
As part of ‘Soundtech'
White-larve explores the workings of an asset based studio practice representative of post-modern computer based art practices and its relationship with classical critique present in art-institutions and traditional studio practices. How do these work spaces define the production or product?
As the 3D animation loops several sonic assets are played randomly harmonising contradicting and rubbing against each other to compose a new composition. This idea of giving life to sounds that have never been publicly shown questions whether if something that isn't seen is valid, the piece itself gives validation to these individual stems and assets composing them into a new form.
The stage is various random stock studio images all taken from google the product then being documented a final validation setting the stage, the upload itself this archive. What does it mean for this to be archived when completely synthetically made on the computer how can these things obtain space and thereby validation, the question still unanswered at the end of the loop.
Directed by Oh2pz
Sound production credits from Shelly Expose, errorcode and Chantxl
With special thanks to Scarlet Griffith, Jake Walker